Did a lot of work to day, updated the HUD for the level screen, created a behavior for popups and added the popup, button and fade behaviors to all objects in the main game. I also added a state machine to the main game and restructured the code for the new behaviors. I did some testing and got that working however in the process I introduced two new bugs. Those have been added to the list and I'll tackle them later (that later is coming up close though). I also adjusted the particles for the meat to line up more with the Tadpole Man. I updated the fonts used and adjusted the hearts. Oh and I added in the new pause button, lots of little things but it's really coming together. Step 37/1000
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"Make things that are weird, wild, and wacky. Create that which wouldn't be if not for your doing, through this you will find meaning and happiness in this world." - August 2020
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