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Writer's pictureKen Wheadon

Game Development 2020

2020 has been strange, hard and also a giant kick in the ass for most of the world. In my small slice of that, I'm trying to find the passion and motivation to continue making games. It's something that I've always loved doing and have found myself missing it. On top of that, I'm currently working at a company where I'm not dealing with game design or mechanics.

I really want to make games for a living and my ultimate dream is to make my own games. Making sure this happens is going to take a lot of work, and after doing some brainstorming I figured that keeping a blog would hold me accountable. Forcing myself to post here once a day, and say what I worked on, or the fact that I didn't, will make me face my successes and failures head on.

So for my first day, I got this website back up and running, added the new member of our team (Jessy-Jean Kafka) and added this blog. They say that the first step is the hardest, but I think it's making sure you keep stepping. I find it easy to start things, but hard to finish. On that note, here's to 1000 more days and 1000 more steps!


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