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Writer's pictureKen Wheadon

Almost no work = work!

I drove up to visit my parents today and have spent most of it with them and Jessy, so I kinda remembered my game at around 11pm. I rushed to my computer and realized that I was tired.... ooops we've been here before. I felt like just calling it a day and writing a blog post but that didn't feel right. It felt more like giving up then just putting it off until tomorrow. I had already stumbled so recently and I needed to stay strong, even if it's just a little bit of progress, progress had to be made. I created the frame to be used on the evolve screen and exported the first idle frame and the hurt frame. I imported them into GDevelop and set up the animations on the demon sprite. It didn't take long, this blog post has taken me more time to write, but I made some progress and have fewer steps to take tomorrow.

Step 30/1000

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